Although Gaming is entertainment, safe platforms and responsible use are of paramount importance!


Another JakajimaTV interview hosted by Pieter Hermans with Reinout te Brake.

Reinout is a games investor and strategic business consultant specializing in the games industry. Reinout established his credentials through his own successful investments, start-ups, consulting and (advisory) board positions that led through time to strong bonds with key stakeholders in this fast paced industry.

Continue reading “Although Gaming is entertainment, safe platforms and responsible use are of paramount importance!”

Peak Insights from Speakers’ Presentations at Sports Innovation Conference, Mar 08

On March 08, 2016, The Sports Innovation Conference will take place at Thomas More in Turnhout, Belgium. The event includes two workshops, focused on StartUps in Sport, powered by Sport and parallel sessions covering a variety of topics related to sports innovation, such as using technology in sports wearables, sports innovation in business data, specific technology.

Insights into the speakers’ presentations at the conference: Continue reading “Peak Insights from Speakers’ Presentations at Sports Innovation Conference, Mar 08”

3D content, the next big thing for publishers!

With the advent of 3D printing the whole world is talking about 3d printers, and what one can print with that. Thingiverse, Youmagine and service providers like Shapeways, Ponoko, i.Materialise, Sculpteo, 3D Hubs etc. are the middle-man for most 3d printing publications, but the future needs 3d content publishers and/or editors. This will open the door for smaller 3D publishing companies, but the definition of “publisher” will also need revision. The rise of digital distribution of 3D models will force these 3D-publishers to increase focus on creating and distributing 3D content.

Individual 3D model creators, designers and even authors who design their own work in the digital marketplace are lost in a sea of anonymity; 3D publishers will be able to leverage their current vetting systems, connections, and reputation to launch new and existing 3D models / publiscations into visibility.

One could say that Shapeways, Ponoko, i.Materialise, Sculpteo etc. are taking over this role. Yes, they do, but their main goal is organize a huge database with 3D content in order to fill their production facilities. A 3D publisher however will focus on the 3D content, irrespective where the 3D model will be 3D printed.

This offers traditional publishers or organizations with a lot of content new opportunities. The only thing they have to do is to change their 2D thinking and 2D working processes into 3D!

This first global conference on 3D publishing will cover the above mentioned issues, and will start a discussion in the global media industry. The conference will take place in B-Amsterdam, Amsterdam, The Netherlands on 27 March 2014.

Confirmed speakers and companies who will be present include: 3Dwergen, Adobe, Microsoft, Museotechniki, 3D Plaza, Secured3D, CR8 • CREATE, Bird & Bird, CGTrader, 3DHubs, Youmagine.

For further information about the 3D Publishing Conference, visit

Stay up-to-date with our latest 3D Publishing Conference news via @3dprintingevent on Twitter and via .

About Jakajima
Jakajima is the matchmaker for innovators in the high tech industry, ranging from 3D printing to Internet of Things, from Drones to Health Tech. We organize those activities that bring innovators from different value chains and different professions together, in order to endeavour innovations and to create new partnerships, products and/or services.